Kingdom Hearts administer three options for difficulty: Beginner, final Mix, and also Proud. Below is some info on exactly how the game is different based upon the challenge mode girlfriend select.
You are watching: Kingdom hearts final mix secret ending requirements
There are two an enig Endings in this game: "Another Side, another Story" and also "Another Side, another Story (Deep Dive)." Each finishing has different unlock criteria, and also it changes between challenge levels. In one of two people case, you need to defeat the last boss in bespeak to watch it; if you end up the key story before completing the unlock criteria, friend will have actually to complete that last boss again to access the ending.
Final Mix: BeginnerSora transaction 300% damageThe Gummi ship takes 50% damageSora begins the video game with extra equipment: a Ribbon, one EXP Chain, 8 strength Ups, 8 security Ups, and also 4 AP UpsSecret ending "Another Side, another Story" cannot be unlockedSecret ending "Another Side, an additional Story (Deep Dive)" cannot be unlocked
Final MixSora deals typical damageThe Gummi ship takes typical damageSecret ending "Another Side, one more Story" is unlocked after sealing every Keyhole and finding all 99 puppiesSecret finishing "Another Side, one more Story (Deep Dive)" is unlocked after sealing every Keyhole, finding every 99 puppies, completing the Hades Cup, and completing Jiminy"s Journal
Final Mix: ProudSora begins the video game with the EXP Zero abilityThe Gummi ship deals 50% damageSecret finishing "Another Side, one more Story" is unlocked after beating the final bossSecret ending "Another Side, an additional Story (Deep Dive)" is unlocked after sealing every Keyhole and completing the Hades Cup
Early in the Tutorial, Sora will certainly answer questions from Selphie, Tidus, and also Wakka. Every question has actually three answers, and also the persons you choose determine just how much experience Sora needs to level up.
Choosing the very first option every time place Sora right into the "Dawn" path. He level up conveniently at the begin of the game, yet levels up gradually near the end. This course is recommended for civilization who don"t treatment to fight max level, people playing top top Proud mode, and is essential for speedruns.
Choosing the 2nd option every time place Sora into the "Midday" path. Experience demands to level up are fairly even throughout the entire game. This course is not recommended for any kind of playthrough, however is a fine selection if simply playing for fun.
Choosing the 3rd option each time put Sora right into the "Dusk" path. Sora will certainly level increase slowly during the at an early stage game, however quickly near the end. This path needs the least amount of suffer to obtain to level 100, and is encourage for any type of playthrough where that is the goal.
Below is a graph with suffer values because that levels 25, 50, 75, and also 100.
As you can see, by the moment you fight level 50 Dusk is the clear favourite for getting levels. For getting to level 100, Sora requirements a full 106,565p less than Dawn.
Reaching level 100 unlocks an Achievement.
Level MasterGet Sora to Level 100.
You are forced to make two really important options within the first few minutes that the game.
Sora is given three pedestals, every with an item on top: a Sword, a Shield, and also a Staff. The very first object increases some of Sora"s stats, when the second choice decreases some. See below for a chart that mirrors the starting values at level 1 for Hit points (HP), Magic points (MP), ability Points (AP), Strength, Defense, item held, and also Accessories equipped.
Sora gains constant stat upgrades together he levels, yet the item girlfriend choose an initial also determines what abilities Sora learns, and also at what level. See listed below for a chart with all of the abilities.
See more: Find The Molar Mass Of Ethanol C2H6O, Molecular Weight Of C2H6O
|6||HP||Sliding Dash||Slapshot||Stun Impact|
|12||MP||Slapshot||Tech Boost||Ripple Drive|
|18||Items||Tech Boost||Stun Impact||Hurricane Blast|
|21||Defense||Combo Plus||Scan||MP Haste|
|24||MP||Guard||Lucky Strike||Air Combo Plus|
|27||Defense||Hurricane Blast||Leaf Bracer||Tech Plus|
|36||MP||Treasure Magnet||Second Chance||Aerial Sweep|
|39||Defense||Ripple Drive||Sliding Dash||Leaf Bracer|
|45||Defense||MP Haste||Counterattack||Air Combo Plus|
|48||MP||Second Chance||Critical Plus||Lucky Strike|
|51||Defense||Stun Impact||Hurricane Blast||Sliding Dash|
|55||Strength||Combo Master||Combo Master|
|63||Defense||MP Rage||Combo Plus||Jackpot|
|66||HP||Combo Plus||MP Up|
|69||Defense||Leaf Bracer||Ripple Drive||Slapshot|
|72||HP||Air Combo Plus||MP Haste||Treasure Magnet|
|75||Defense||Treasure Magnet||Critical Plus||MP Rage|
|81||Defense||Tech Boost||Tech Boost||Tech Boost|
|84||Strength||Critical Plus||Aerial Sweep||Vortex|
|87||Strength||MP Rage||Combo Plus||Combo Plus|
|90||Strength||Lucky Strike||MP Rage||Second Chance|
|93||Strength||Combo Plus||Air Combo Plus||Combo Plus|
|96||Strength||Air Combo Plus||Combo Plus||Critical Plus|
|99||Strength||Critical Plus||Air Combo Plus||Combo Plus|
|100||Defense||Jackpot||MP Rage||Critical Plus|
Munny must never yes, really be a problem for you in this game. Most of the enemies drop munny, and you can constantly sell synthetic items you no much longer need. There is only one success related to this, and it is for having actually 10,000 munny at one time. During my early playthrough, ns didn"t acquisition anything at all, and unlocked this success during Atlantica. Through the end of the game, after ~ purchasing all the weapons and also some Orichalcum, I had well end 40,000 munny.