11.1 track of StormsProgress in ~ this point
Kakariko Village – After completing the Water Temple, as soon as you enter Kakariko Village, you’ll witness a scene in i beg your pardon Kakariko is in flames. You discover Sheik grimly ready to challenge the boss of the upcoming shadow Temple, coming out of the well whereby it was sealed. Good place to keep something angry right? In her water supply…
After obtaining beat up, you’ll awaken and Sheik will recite more poetry, after which she teaches friend the Nocturne that Shadow. Too bad we couldn’t teleport come this city earlier! Would have been pretty before. *grumble grumble*
Although we deserve to technically enter, and also even finish the Shadow temple now, there’s a mini-dungeon we need to tackle forward to obtain a very useful item.
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~ gaining The tune of Storms ~
Kakariko Village – us previously gained the song of Storms soon after we obtained the Hookshot. However, there has actually been no forced use because that the tune up till this point. For this reason if you haven’t obtained it, currently is the time to perform so. The video game doesn’t directly guide you in this direction at this point.
Enter the Windmill in Kakariko village and speak v Guru Guru, the furious guy playing his music box. He’ll rant about how some “stupid kid” came right here seven years back and play “that song” which screwed increase the windmill. Whip the end your Ocarina and also he’ll teach it to you. *snicker*
11.2 return to ChildhoodProgress at this point
Our next mission is inside the Bottom of the Well. However, you deserve to only get in this mini-dungeon as a child. So play the Prelude the Light and also return come the temple of Time. Place the grasp Sword in the pedestal come return yourself to Young Link.
It has been awhile due to the fact that we have actually been a child and now the we have the track of Storms, there are some optional goodies for united state to collect.
~ Last mystery At Hyrule lock ~
There space a couple of more things we can obtain as a child, so go back to the temple of Time and also place the master Sword earlier in the pedestal.
Optional: yellow Skulltula #78
In the area just external Hyrule Castle, over there is a tree in the edge of the gate. Stand next to it and also play the song of Storms. Drop down the hole, bomb the wall on the left, and collect the Skulltula.
~ Froggy funny ~
Zora’s River – Next, walk to Zora’s River and also go to mid allude where there space logs sticking the end of the water. Obtain on the one closest come “land” and stand on the square mark. Whip the end your Ocarina to make frogs appear.
First, play the track of Storms to soon be rewarded through a love Piece. That was easy. Next, play all of your other, non-teleport songs. For each they’ll reward you v fifty Rupees. Man, these things room so unsecured now, especially due to the fact that most of the goes come waste in your overflowing wallet.
Once they’re all completely grown, whip the end your Ocarina again come play a tiny game. You need to press the switch for every frog that has a fly over its head. If you’re too slow-moving or pick the dorn one, you have to start end again. The song they make you pat are rather random so friend just need to think quick. When you lastly get to the end, they’ll reward girlfriend with an additional Heart Piece.
Heart item #31
At Zora’s River as a child, close to the center of the map, action on the surrounding log that sticks out right into the water. Pull out your Ocarina come get 5 Frogs to appear. Play the tune of Storms and you’ll be rewarded v a piece of Heart.
Heart piece #32
At Zora’s River as a child, when you fulfill the 5 frogs, beat Zelda’s Lullaby, Saria’s Song, Epona’s Song, Sun’s Song, and the tune of Time. Every time among the frogs will flourish in size. Once all 5 frogs are grown, you have the right to play a video game of Simon states where you have actually to easily press the ideal button, relying on where the butterfly appears, over the frogs head. The sample is together follows.
Nintendo 3DS version – L, X, Y, R, X, Y, R, L, R, L, R, Y, X, LNintendo 64 version – A, C-left, C-right, C-down, C-left, C-right, C-down, A, C-down, A, C-down, C-right, C-left, A
11.3 Bottom the the WellProgress in ~ this point
~ Draining The fine ~
Navi will continually harass you now about going in the well, however in the future, it’s blocked off. Return to the past and… well… the well is full of water. Ns don’t think this component is very clear, yet the windmill paint, etc the water indigenous the well.
Once inside the windmill, go stand before Guru Guru and play the tune of Storms. This will reason it to walk haywire similar to it did in the future, and likewise make his reaction come you later make an ext sense now. The water indigenous the fine will drain dramatically, offering you access to the following mini-dungeon. Sweet.
Go back outside, climb under it and head top top through.
~ in ~ The well ~
Entry – As quickly as friend enter, crawl v the hole then go under the ladder. A huge Skulltula will block her path. Wait until its back is to you and also defeat it. ~ he’s defeated, check out the skeleton surrounding if you’d like… The entire dungeon is filled v fake walls and also you deserve to walk with the wall that is straight ahead.
NOTE: The primary treasure that the Bottom of the fine is the Lens of Truth and we can get this dungeon item relatively early on. Once we obtain it, we can leave the dungeon without even visiting the bulk of the rooms. That said, this is a full-blown mini-dungeon, finish with a Compass, Dungeon Map, and also multiple Skulltulas. Thus, this guide will very first acquire the Lens of fact and all of the optional content will certainly be discovered thereafter.
This big room is shaped prefer a doughnut, with a covert room appropriate in the middle. There are hidden holes in the ground anywhere the place and also you can conveniently fall down right into the Basement if girlfriend are just wandering around. If in ~ any suggest you do fall into the Basement, jump down a few paragraphs come the ar titled Basement.
We desire to make our way to the complete opposite side of this room. Run forward and you’ll find a little stream the water. Take the course to the right and also just monitor the stream. As long as you stay on this water path, you will not fall down a hole. Over there is a massive Green Bubble that circles v the area together well. You can quickly stun it with a boomerang and also then loss it if you’d like.
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Just remain on the water path until you space at the opposite side of the room whereby you will find a Triforce price on the ground. Whip the end your Ocarina and play Zelda’s Lullaby. This will cause the water in the dungeon to drain, offering us accessibility to some close to areas.